Collections 3 | Simulations
All of the Sims on the site handily gathered together in one place.
All of the Sims on the site handily gathered together in one place.
The latest addition to the burgeoning Sociological Detectives™ Universe is a role-playing simulation of the Research Process – and Popper’s Hypothetico-Deductive Model of Scientific Research
This is an idea that I found on an old Rachel Whitfield blog page that I’ve pimped-up a bit but which is essentially her’s –
This Lesson Outline is designed (yes, really) as a kind of skeleton structure you can flesh-out with ideas and information as and how you see
“Would You Rather?” is a simple word game that involves students making a choice between two (or more) opposed choices that’s not only simple to
This gamified homework variation, although having a superficial similarity to its Climb Every Mountain counterpart, combines the idea of giving students a “free choice” of
This second example of gamification takes a slightly different and less organisationally-complex approach to setting homework than its Earn-to-Learn predecessor. It does this by adopting
Although the basic idea behind Takeaway Homework is perfectly serviceable, teachers at Community College and A-level are more-likely to want to use homework as a
I’ve continually argued that games and simulations have an important part to play in the sociology classroom – I’ve found, created and posted a fair
Although I’ve long been a big fan of video games (mainly, it must be said, those that involve shooting a lot of things in what